Embed

Embeddable widgets.

Writing about grappling? Drop one of our cards into your page with a single line of HTML. Pick a game, an invariant, a technique, a constraint type, a mechanic, or an honest self-defence visual, copy the snippet, paste it in. Each card adapts to light or dark on its own and links back to the full page — free to use, no script to load.

Positional game

66 available

A constraints-led game — its two outcome-framed win conditions, ability floor, and constraint type. Built for coaches and bloggers writing about training design.

<iframe src="https://ingrappling.com/embed/game/GAME-LE-03/" width="360" height="290" style="border:0;max-width:100%;width:100%" title="50/50 Positional Dilemma — InGrappling" loading="lazy"></iframe>
Live preview

Invariant

50 available

One of the mechanical truths the whole site is organised around — the statement and its domain. The most citable single card.

<iframe src="https://ingrappling.com/embed/invariant/INV-01/" width="360" height="250" style="border:0;max-width:100%;width:100%" title="Connection Eliminates Space and Transfers Weight — InGrappling" loading="lazy"></iframe>
Live preview

Technique

348 available

A technique with its hub, ability level, and a one-line description. Drop it into a post that references the position.

<iframe src="https://ingrappling.com/embed/technique/SUB-ARM-34-JUJI/" width="360" height="230" style="border:0;max-width:100%;width:100%" title="3/4 Armbar — InGrappling" loading="lazy"></iframe>
Live preview

Constraint type

6 available

One of the six constraint-design types, with the lever it works along and how many games use it. Pairs with the constraints explorer.

<iframe src="https://ingrappling.com/embed/constraint/positional/" width="360" height="230" style="border:0;max-width:100%;width:100%" title="Positional constraint — InGrappling" loading="lazy"></iframe>
Live preview

Biomechanics

14 available

A biomechanics explainer — the mechanical "why" behind a position, from leverage and joint range to strangles, momentum, and breathing. The most citable science cards.

<iframe src="https://ingrappling.com/embed/mechanic/base-and-off-balancing/" width="360" height="240" style="border:0;max-width:100%;width:100%" title="Base and off-balancing — InGrappling" loading="lazy"></iframe>
Live preview

Self-defence

3 available

An honest self-defence visual — the escape-odds matrix (how much grappling shifts your odds of a safe escape, scenario by scenario), the sport→street transfer split, or the overselling red-flag spot-check. For anyone writing about whether grappling works for self-defence.

<iframe src="https://ingrappling.com/embed/self-defense/scenario-matrix/" width="360" height="975" style="border:0;max-width:100%;width:100%" title="Escape odds by scenario — InGrappling" loading="lazy"></iframe>
Live preview

Using the widgets

  • Every card carries a link back to its page on InGrappling — please keep it intact.
  • The card reads prefers-color-scheme, so it matches a light or dark page on its own.
  • The snippet is a plain <iframe> — no JavaScript loads on your page. Resize the width and height to fit.
  • New games, invariants, and techniques get cards automatically — the picker above is always current.

Looking for the source instead? Browse the games library, the invariants index, or the constraints explorer.