The invariables of grappling

No-gi submission grappling,
grounded in mechanical truth.

InGrappling is the single best free reference for submission grappling. Every technique page is anchored to an invariable — a mechanical law that holds regardless of body type, size, style, or lineage. Not how someone taught it. Why it works.

Built on invariables, not lineage

An invariable is a mechanical truth that holds regardless of who taught the technique. Every page on this site names the invariable it expresses. That's what makes the explanation actually useful.

The Invariables Framework

Greg Souders formalised the application of ecological dynamics to grappling. Every technique page cites the invariable it expresses — the mechanical law that explains why it works, not just that it works.

Read the invariables →

Six Submission Hubs

John Danaher's codification of all submissions into six mechanical families — back attacks, leg locks, kimura, armbar, front headlock, triangles — is the organisational spine of all technique content on this site.

Explore the hubs →

Scramble Hierarchy

Craig Jones documented the decision order in scrambles: stand up first, then shoot, then turtle. The height/hip height principle. The wrestle-up as primary offensive tool. Chaos has structure.

Standing and scrambles →

Centerpiece feature

Every position.
Every transition.

A force-directed graph of the complete positional landscape of no-gi grappling. See how every position connects to the next — guard to back, standing to leg entanglement, every submission threat mapped to its source. The whole game, in one navigable view.

Open the Map