Technique · Guard Passing

PASS-TRIPOD

Tripod Pass

Guard Passing — Open Guard • Standing pass • Foundations

Foundations Top Offensive Standard risk View on graph

What This Is

The tripod pass is a standing guard pass that uses one foot on the bottom player’s hip and one shin/ankle grip as the control structure. From this tripod — one standing leg, one gripping arm, one posted foot on hip — the top player pushes the hip while pulling the shin/ankle, collapsing the bottom player’s frame and stepping through.

It works against seated and open guard configurations when the bottom player has their feet up but is not in a deep hook position. The name comes from the three-point base: standing foot, pushing foot on hip, pulling grip.

The Invariable in Action

The tripod pass resolves INV-P01 directly: the foot on the hip and the shin/ankle pull work together to clear the bottom player’s feet from the passing lane. The hip push prevents the bottom player from re-routing the foot back into position, while the grip removes the shin from the path of the passing knee.

Clearing the feet is only half the task. After the folding action, the top player must step through to the knee line and establish it — if they pause after the collapse without committing forward, the bottom player has time to recover a hook or return to seated guard.

The tripod pass breaks connections progressively: the foot-on-hip disrupts the hip frame, the shin pull removes the leg connection, and the step-around breaks the final leg entanglement. Until all three connections are gone, the pass is not complete and the bottom player can still recover.

Stepping around to side control is not the end — the top player must establish the pin. The tripod pass generates a rotational fall that can leave the bottom player angled away; the top player must follow and pin before the bottom player squares up and replaces guard.

Setup and Entry

Standing Entry

The top player stands facing a bottom player with their feet up. One foot is placed on the bottom player’s hip — specifically the hip bone, not the belly. The same-side hand grips the near ankle or shin. The other hand may post on the second leg or control it at the knee to prevent the bottom player from kicking the posted foot off the hip.

From Seated Guard

When the bottom player is seated with shins extended toward the top player, the top player can establish the tripod position before the bottom player builds a full guard. Place the foot on the hip and grip the near shin as the bottom player attempts to create framing. The tripod pass counters the seated guard’s framing before it is fully assembled.

Hip vs. Belly Foot Placement

The foot must land on the hip bone, not the abdomen. A foot on the belly provides less structural push — the abdomen absorbs the force without transmitting it to the hips. A foot on the hip bone directly loads the pelvis and forces the rotation needed to fold the bottom player’s guard frame.

Execution

The finish is a simultaneous push-pull: push the hip away with the posted foot while pulling the gripped shin/ankle down and across the body. These two forces act on opposite sides of the bottom player’s hip axis, creating a rotation. The bottom player’s guard frame collapses because the hip is moved one direction while the controlling leg is moved the other.

As the legs fold, the top player steps around — not over — the collapsed legs. The step goes to the far side of the bottom player’s hips. The top player then drops into side control or transitions to knee-on-belly, establishing the pin before the bottom player can re-engage.

Timing matters: the step-around happens as the legs fold, not after they have come to rest. If the top player waits, the bottom player’s free leg creates a new hook.

Guard Responses

The bottom player’s primary responses are:

  • Kick the foot off the hip: If the top player’s foot placement is loose, the bottom player can kick it free before the push begins. Counter: establish the foot on the hip bone with weight on it immediately, not as a light placement.
  • Sit up to recover: A quick sit-up removes the hip from under the posted foot and closes the distance. Counter: the top player can transition to collar tie or underhook control and use a knee cut pass as the bottom player sits into them.
  • Re-hook with the free leg: The bottom player uses the leg not being controlled to hook the passing leg. Counter: complete the step-around before the free leg can re-route; speed of finish is the primary answer.

Common Errors

Error 1: Foot on the stomach, not the hip

Why it fails: The abdomen absorbs the foot’s force without transmitting it structurally. The push feels active but produces no rotation in the bottom player’s frame.

Correction: Find the hip bone. The foot lands on the point of the hip, not the soft tissue of the belly. If the bottom player is pulling their knees toward their chest, chase the hip bone — it moves with them.

Error 2: Pulling the ankle without pushing the hip

Why it fails: The ankle pull alone compresses the knee but does not create the rotation needed to fold the guard frame. The bottom player simply keeps their hips square and resists the pull.

Correction: Both forces activate simultaneously. The push and pull are one motion. If only one force arrives, the mechanics fail. Think: push-pull at the same instant.

Error 3: Stepping over instead of around the legs

Why it fails: Stepping over the folded legs requires the top player to pass through the bottom player’s guard space while the bottom player still has the potential to re-hook. The legs are not neutralised — they are just temporarily folded.

Correction: Step around the outside of the collapsed legs, clearing them entirely. The passing path goes to the far side of the bottom player’s hips, not through the middle.

Error 4: Delaying the step-around

Why it fails: Pausing after the fold gives the bottom player time to place the free leg into a new hook. The bottom player recovers guard not because the fold failed but because the top player stopped moving.

Correction: The step-around is part of the same motion as the fold. Push-pull-step is one continuous sequence. Commit to the finish as the legs go down.

Drilling Notes

Systematic Drilling

Drill the foot placement in isolation first: have a partner lie on their back with feet up, and practice landing the foot precisely on the hip bone at speed. Then drill the push-pull finish from a static tripod position — partner gives resistance, top player applies both forces simultaneously and steps around. Count the steps between fold and establishment of side control; the goal is to reduce this to one step.

Ecological Drilling

Flow roll from standing with the constraint that the passer can only use standing passes. The bottom player can use any open guard. This forces the top player to recognise when the hip and ankle are accessible and to enter the tripod position in motion rather than from a preset starting point.

Key Drill

Combination drill: drill the tripod pass three times, then drill the toreando pass three times, alternating between them. This builds the recognition of which pass is appropriate — tripod when the bottom player’s legs are extended toward you, toreando when you can grip and redirect the legs sideways. The two passes are complementary and should be trained together.

Ability Level Guidance

Foundations

The tripod pass is among the first standing passes to learn. Focus on foot placement precision (hip bone, not belly) and the simultaneous push-pull. Do not move to variations until the base mechanics are automatic. Pair the tripod with the toreando — together they cover the two primary open-guard passing scenarios a beginner will encounter.

Developing

Connect the tripod pass to what the bottom player does after the initial threat. If they sit up, flow to a collar tie or underhook and use a knee cut. If they kick the foot off the hip, convert to a toreando by gripping both ankles. Build the two-pass system: tripod as the primary threat, toreando as the reaction to the defence.

Proficient and Above

The tripod pass becomes a pressure tool that forces the bottom player to react, opening other passing lanes. A credible tripod threat makes the bottom player pull their knees in, which opens the body lock or smash-pass entry. Use the tripod pass as a diagnostic: the bottom player’s defence to it tells you which secondary pass to apply.

Also Known As

Also known as
  • Tripod sweep counter(from the passer's perspective)