Technique · Kimura system

SUB-KIM-STANDING Elevated Risk

Standing Kimura

Kimura System • Standing entry and finish dimension — Proficient

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What This Is

The standing kimura is the standing entry and finish dimension of the kimura system — the same figure-four shoulder lock applied before the attacker and opponent are on the ground. The submission mechanism is identical to the ground kimura: internal shoulder rotation loading the anterior glenohumeral ligaments through a bent-arm figure-four grip. What changes is the positional context: the attacker must manage their own base, the opponent can step through the lock, and the mat is not available to block the opponent’s movement the way it is on the ground.

This page is a companion to the Kimura page and the Kimura Control page. Read those pages first — they cover the fundamental mechanics of the figure-four grip, the finish mechanics, and the kimura system logic. This page covers what changes when you are doing all of that standing up.

The standing kimura connects the ground kimura system to the standing game via the Russian tie, underhook battle, and single leg defence — three of the most common clinch positions in no-gi grappling. The standing kimura is therefore not exotic; it is available from positions that are encountered in almost every match.

Safety First

Training note: In drilling from standing, apply the kimura rotation slowly and stop before resistance. The standing context means both players may lose their balance simultaneously as the lock is applied — practise the finish at low intensity until the grip is established, then increase intensity incrementally. Tap early from the bottom — the standing kimura is often applied with momentum that compresses the available time to tap.

The Invariable in Action

From standing, the elbow-bent requirement is as critical as on the ground. When the opponent is moving and pulling their arm away, there is a tendency for the attacker to chase the arm and allow it to straighten — converting the kimura threat to a straight-arm push that the opponent can resist with their full body weight. Maintain the 90-degree bend by keeping the wrist grip close to the opponent’s own body and rotating around the elbow as the axis, not pulling the wrist away.

The standing kimura is mechanically dependent on proximity. Unlike the ground kimura, where the mat and the attacker’s body weight prevent the opponent from moving away, the standing kimura relies on the attacker’s footwork and body positioning to maintain the leverage angle. Stepping away while rotating — rather than stepping in and around — converts the submission attempt to a contest of raw strength that the opponent can often win.

Entries

From Russian Tie / 2-on-1 — Primary

The Russian tie (two-on-one arm control) is the most natural entry to the standing kimura because the arm is already isolated. The Russian tie controls the opponent’s wrist and upper arm on one side — exactly the grip configuration the kimura requires with one additional step: the wrist grip feeds the hand through and under to complete the figure-four.

From the Russian tie: the attacker’s far hand moves from the opponent’s upper arm to the opponent’s wrist; the near hand (which was at the wrist) feeds under the opponent’s upper arm to grip the attacker’s own wrist. The figure-four is now closed. The opponent’s arm was never free to resist the grip transition because the Russian tie maintained control throughout. See: Russian Tie.

From Underhook Battle — When Top Underhook Traps the Arm

In the underhook battle, when the attacker’s underhook arm comes over the opponent’s arm and clears it to the inside (trapping the opponent’s arm between the attacker’s arm and body), the figure-four can be applied from that trapped position. The trapped arm is in a bent position at approximately 90 degrees — the kimura grip closes around it.

This entry is available from the over-under clinch when the underhook clears the opponent’s arm. See: Over-Under Clinch.

Counter to Single Leg Defence

When the attacker shoots a single leg and the opponent defends with a whizzer (overhook), the attacker can counter by rotating their shoulder under the whizzer and establishing the kimura grip on the whizzer arm. The opponent’s whizzer arm is bent at approximately 90 degrees and extended to the side — precisely the arm position the kimura needs.

This counter-counter dynamic means the kimura is available in the second layer of the single leg exchange: shot → whizzer defence → kimura on the whizzer arm. See: Single Leg Entry.

From Front Headlock Range — Exposed Arm

When the opponent’s arm is exposed at the front headlock range — typically when the attacker has sprawled and the opponent’s near arm is extended — the arm can be captured in the figure-four from above. The attacker drops the chest onto the opponent’s upper arm and closes the figure-four, then uses the resulting control to apply the kimura rotation or mat-return.

Standing Finish Mechanics

The standing kimura finish is a rotation of the opponent’s shoulder while standing. The mechanics match the ground finish — rotate the wrist toward the opponent’s opposite shoulder blade — but from standing the opponent can actively counter by stepping.

The step-through counter: The standing finish is resisted most effectively by the opponent stepping their body around the lock — stepping toward the attacker, which reduces the rotation angle, or stepping away and straightening the arm. The step-through is the primary reason the standing finish is harder than the ground finish. On the ground, the mat blocks this step. Standing, nothing does.

Controlling the rotation plane: To prevent the step-through, the attacker must move laterally with the opponent as they attempt to step — maintaining the rotation angle by circling to keep the opponent’s shoulder at the correct rotation arc. This requires footwork: the attacker steps in the same direction as the rotation, moving around the opponent’s shoulder rather than staying static.

Elevating the arm: Lifting the opponent’s elbow toward the ceiling — driving the elbow up rather than pulling the wrist down — changes the rotation direction slightly and makes the step-through harder to execute. The arm elevated above shoulder level is in a position where stepping through the lock requires the opponent to compromise their own balance.

Body weight into the elbow: When possible, the attacker drives their chest or shoulder into the back of the opponent’s elbow — adding bodyweight to the rotation rather than relying only on arm strength. This is the same principle as using body weight in the ground kimura.

The Mat Return — Higher Percentage

The mat return is the action of taking the opponent from standing to the mat using the kimura grip, then finishing the submission on the ground where the step-through counter is not available. This is the higher-percentage finish at most competitive levels — the standing kimura finish is a secondary option, available when the mat return is not needed.

The mat return sequence: Once the figure-four is closed from standing, the attacker rotates the opponent’s shoulder to begin creating the off-balance reaction, then drops their own level and pulls the opponent’s arm downward and toward the mat. The direction of pull is toward the mat on the side of the locked arm — this takes the opponent off their base and brings them to the mat in a position where the attacker can immediately switch to ground kimura control or submit.

Why the mat return is more reliable: The ground removes the opponent’s step-through option and allows the attacker to use hip position (sitting into the kimura from side control or top position) to amplify the rotation. At most levels, the mat return then submission is more controllable than attempting to finish standing against a mobile opponent.

Transition on the mat: After the mat return, the typical landing position is a modified side control or north-south position — the attacker’s torso across the opponent’s body, the kimura grip maintained. From this position, the standard ground kimura finish applies. See: Kimura.

Standing Finish vs Mat Return Decision

Attempt the standing finish when: The figure-four is fully locked and the opponent is being rotated but cannot step through. The rotation is progressing and the opponent is going to their toes (loaded joint = approaching submission threshold). The arm is elevated above shoulder level, making the step-through mechanically difficult.

Mat return when: The opponent is actively stepping and the rotation is not progressing. The attacker’s base is compromised. The opponent’s arm is partially straightening (reducing the kimura’s mechanical advantage). Any time the standing finish feels like a strength contest — the mat return converts it to a positional advantage.

Kani Basami Combination Note

When the standing kimura is defended — specifically when the opponent commits weight forward to prevent the mat return — the Kani Basami (scissors takedown) can be applied as a combination. The opponent’s weight loading prevents the mat return in one direction; the Kani Basami attacks the legs from a side angle using the same forward weight commitment.

This is an Elite-level combination that requires mastery of both techniques independently before being combined. The Kani Basami has significant injury risk and is restricted in many rulesets. See: Kani Basami for the full ruleset and safety context before attempting this combination.

Defence and Escape

Priority 1 — Prevent the grip from closing: The figure-four grip is much easier to defend before it is fully closed than after. When the Russian tie or underhook is being transitioned to the kimura figure-four, the defender should grab the attacker’s transitioning hand and prevent it from gripping the wrist. One-handed grip prevention is possible in this window; post-grip-close it is not.

Priority 2 — Step through the lock: Once the figure-four is closed, immediately step toward the attacker — circling the body around the locked arm. This reduces the rotation angle and removes the mechanical advantage. Must be accompanied by straightening the arm slightly to remove the leverage point.

Priority 3 — Hitchhiker escape: The ground hitchhiker escape — rotating the thumb toward the mat and rolling over the shoulder — is available from the standing context if the opponent drops the mat return. The standing hitchhiker requires a flip: the defender drops to the mat rolling over the locked shoulder, landing behind the attacker. This is a high-skill escape that requires specific training.

Do not pull the arm straight: The reflex to straighten the arm against the kimura pull is dangerous — a sudden extension of the arm against the rotation can tear the labrum even before the submission threshold is reached. The step-through, not arm extension, is the correct defence.

Common Errors

Error 1: Allowing the arm to straighten during the rotation

Why it fails: A straight arm has no leverage point for the internal rotation — it converts to a straight arm push. The opponent can resist it with their full body. The elbow must remain at 90 degrees throughout.

Correction: Keep the wrist grip close to the opponent’s own body. Rotate around the elbow as the axis. If the arm is straightening, stop and re-bend before continuing.

Error 2: Static feet during the rotation — no lateral movement

Why it fails: The opponent who steps through the lock will defeat the standing finish every time if the attacker stands still. The attacker must circle around the opponent’s shoulder to maintain the rotation angle.

Correction: As the opponent steps, the attacker steps in the same direction — maintaining the rotation angle by moving around the opponent rather than rotating against them. Footwork is part of the standing kimura technique.

Error 3: Not transitioning to mat return when the standing finish stalls

Why it fails: Holding the figure-four and continuing to attempt a standing finish against a well-defended step-through is a strength contest. The attacker has a positional advantage — the mat return converts that advantage into a ground control situation that is more reliable.

Correction: When the rotation stalls, drop immediately into the mat return. The transition should be decisive — a half-hearted mat return attempt can lose the grip entirely.

Drilling Notes

Russian Tie to Figure-Four

Drill the Russian tie transition to the kimura figure-four: establish Russian tie, attacker’s far hand shifts to opponent’s wrist, near hand feeds under the upper arm to close the figure-four. Practice the grip transition 20 times per side until it is fast and clean. The grip transition is the technical bottleneck — this drill addresses it directly before adding finish mechanics.

Standing Finish with Step-Through Defence

Partner actively defends by stepping through the lock: attacker closes the figure-four and attempts the rotation, partner takes the step-through. Attacker must circle their feet to maintain the rotation angle against the step. This cooperative drill builds the footwork component — the hardest part of the standing finish.

Standing Kimura to Mat Return

Drill the complete sequence: Russian tie → figure-four close → rotation begins → mat return → ground position. Partner is cooperative for the mat return only — this stage should not be drilled at full resistance until both players understand the landing mechanics. Once the landing is safe, increase the resistance on the standing rotation component while keeping the mat return cooperative.

Ability Level Guidance

Intermediate

Build the standing kimura from the Russian tie entry. The Russian tie-to-figure-four transition is the most accessible and should be drilled first. Focus on the mat return as the primary outcome — the mat return to ground kimura finish is more reliable than the standing finish at this level. Develop a clean entry and mat return before adding the standing finish as a secondary option.

Advanced

Add the underhook-battle and single-leg-counter entries. Develop the standing finish footwork to the point where the step-through can be countered in live situations. Integrate the standing kimura into the full clinch game: Russian tie → kimura, whizzer counter → kimura, single leg → whizzer → kimura. Use the kimura threat from standing to create arm drag and back-take opportunities.

Ruleset Context

Ruleset context
ADCC Legal
Submission-only Legal
IBJJF No-Gi Legal
EBI / Overtime Legal

The kimura applied from standing has identical ruleset status to the ground kimura — it is a shoulder rotation submission legal in all standard no-gi formats.

Also Known As

Also known as
  • Standing kimura(Canonical name on this site — distinguishes from ground context)
  • Standing double wristlock(Catch wrestling context — the kimura figure-four grip is the double wristlock; "standing" specifies the context)
  • Russian tie kimura(Entry-specific name — refers to the Russian tie to figure-four transition)